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UX/UI Designer

Satellite Office
Toàn thời gian
Tại chỗ
Pasig, Ortigas Center, Pasig City, Philippines
Designer - Artist

Role Overview

We are hiring a UX/UI Designer to support our ongoing eCommerce and B2B platform

projects. The role requires someone who can work independently, design across both

mobile and web, and handle admin/dashboard interfaces as well as customer-facing

flows.

The ideal candidate has strong hands-on design skills, understands eCommerce

workflows, and thrives in a fast-paced, shifting environment where requirements are not

always clear and timelines are tight.

Core Requirements

Experience

• 5–10 years of UX/UI design experience (mid-senior level).

• Enough experience to work without handholding, but not so senior that

they expect leadership or rapid growth.

• Strong background in eCommerce (B2B and/or B2C).

• Should have worked on checkout flows, bulk ordering, product catalogs,

client portals, or white-label/multi-brand platforms.

• Experience designing for both mobile and web platforms.

• Familiar with admin portals, dashboards, or enterprise tools (not just consumerfacing

apps).

• Comfortable working on projects with limited documentation, shifting priorities,

and short timelines.

Skills

• Hands-on design: wireframing, prototyping, building and maintaining design

systems.

• Strong understanding of user flows and task-focused design.

• Able to make assumption-based design decisions when testing isn’t possible.

• Experience collaborating closely with developers, product managers, and

stakeholders.

• Tools: Figma (must), plus familiarity with standard design/collaboration tools (Miro,

Jira, Adobe Creative Suite, etc.). Sketch (optional), Zeplin (optional).

Soft Skills

• Independent worker — can own projects without much guidance.

• Adaptable — comfortable when requirements are incomplete or change midproject.

• Practical — balances user needs, business goals, and technical constraints.

• Collaborative — works well with cross-functional teams.

• Communication — can explain design choices clearly without jargon.

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