We are looking for a Senior Concept Artist with strong mobile casual experience who can transform rough ideas into polished, stylized, and production-ready concepts.
This role requires someone who can move quickly, think visually, and collaborate closely with both art and product teams to bring ideas to life in a scalable way.
Duties & Responsibilities
Concept Development
Create high-quality concepts for characters, environments, props, creatures, and key visuals.
Visual Direction
Define and maintain the visual style across features, ensuring consistency and strong art direction.
Game Design Interpretation
Translate gameplay ideas into clear, engaging, and functional visual concepts.
3D Collaboration
Work closely with 3D artists through:
Paintovers
Callouts
Detailed breakdowns for production
UI/UX Support
Collaborate with UI/UX teams by providing:
Icon concepts
Layout sketches
Visual direction and styling
Iteration & Production Readiness
Deliver fast explorations during ideation and polished, production-ready concept sheets.
Quality & Consistency
Ensure strong readability, color harmony, and stylistic consistency across all assets.
Requirements
Experience: 4+ years as a Concept Artist in the gaming industry
Advantages
Familiarity with visual styles of top casual titles
Experience with Unity-driven production pipelines
Understanding of casual market aesthetics and constraints
Preferred Software
Adobe Photoshop
Blender / ZBrush
ClickUp / Jira / Figma