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Technical Artist (Python C++ Unreal)

Virtuos
Toàn thời gian
Tại chỗ
Vietnam
Programmer
Responsibilities

Project Setup:

  • Involve in early project set up with Art Directors, FX Art Lead and Tech Lead like kick off, testing and documentation. 
  • Collaborate with Studio TAs during projects’ timeline to tackle any related tech issues between Lighting and VFX teams and other departments. 
  • Be the bridge and main point of contact between art production and clients on any technical issues

Day-to-day tasks:

  • Review technical documentation from client, setup version control solution and game build.
  • Create clear and accurate technical documentations regarding VFX & Lighting production for the artists. 
  • Support of project art teams on any technical issues (on art software, plugins, scripts, ...).
  • Create quality check list that aligns with client's expectation and help the team to follow that.
  • Review and give feedback to artists regarding technical settings and optimization.
  • Creation of basic automation scripts and small tools to increase production efficiency  
  • Supporting producers and art team leaders in planning deployment of tools.
  • Spending partially their time on R&D activities, exploring new technologies and doing necessary trainings for the team together with Art Directors, Lead and Experts. 


Qualifications
  • Familiarity with the game art pipeline in Unreal, Unity or a comparable modern game engine
  • Understanding of physically based rendering (PBR), lighting and shading is a plus.
  • Understanding in creating special effects, optimizing FX in real time is a plus.
  • Knowledge of revision control systems, such as Perforce, Git, SVN is a plus.
  • Knowledge of Python, C++ (Unreal and/or general), HLSL, DCC scripting is a plus
  • Unreal visual scripting experience using Blueprint or other is a plus
  • Experience with middleware such as Houdini, Maya, SpeedTree, Simplygon, FaceFX, Allegorithmic Substance, etc. is a plus.

    Other requirements: 
  • Good in written and spoken English, able to clearly communicate ideas and technical knowledge
  • Strong analytical and problem-solving skills to address technical challenges. 
  • Do play video games. 
  • Participated in or shipped one or more games as a technical artist is a plus


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